In the 13th season, the Apex Legends there is no new weapon, but this does not mean that the weapons that we know and love (or hate) will not undergo changes. The most powerful and weakest weapon in the game undergoes changes, as well as some changes in medium -level weapons. Some of these changes change the rules of the game, others are not so much. Let’s take a look.
- All buffs, nerves and changes in weapons
- Kraber.50-Cal sniper
- Mozambique
- Peacemaker
- destructive rifle
- double shell
- Mastifa gun
All buffs, nerves and changes in weapons
Here are all the changes made to the weapon in the 13th season, except LMG. Due to the degree of weakening LMG as a class, a separate article was given. Please go there for any lmg nerves. This leadership will cover all other changes in the weapon.
Kraber.50-Cal sniper
- [Nerf ↓] The multiplier of the shot in the head is now only 2.0 (earlier 3.0)
- [Nerf ↓] Damage for a bullet now only 140 (earlier 145)
Mozambique
- [Buff ↑] The damage damage is now 1.0 (previously 0.8).
Peacemaker
- [Buff ↑] The damage damage is now 1.0 (previously 0.8).
destructive rifle
- [Buff ↑] Improved recoil at the beginning of the pattern
double shell
- [Removal] Dual Shell Hop-Up was removed from ground production and craft sets.
Mastifa gun
- [Buff ↑] Explosion explosion scheme
- [Nerf ↓] ammunition now only 4 (earlier 6)
- [Change ↔] The ammunition of the built -in box for weapons is 28 rounds.
- [Buff ↑] The damage for the pellet is now 14 (earlier 11).
* [Buff ↑] the size of the granules was increased
* [Buff ↑] The rate of fire is increased to 1.2 (previously 1.1).
Please note that the main reason for the mastiff buff is that he returns to the supply point.
To learn more about the content of APEX Legends, read weapons rotation in boxes for supply/assistance sets in Apex Legends Season 13: Saviors in the game guides for professionals.
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